One page, one job.
A focused page built around a single purpose: a product, a campaign, an event, a portfolio. Simple in scope is not the same as cheap in execution: still responsive, still fast, still accessible, still yours.
LittleMan Dev · Maldives
Then you're in the right place. I'm Ismail Mohamed Fareed, and I design and build custom digital products: landing pages, full websites with a CMS, and web applications with real backends, admin panels and users. Not from a template. From your problem.
Who you're actually talking to
LittleMan Dev is the independent web and software practice of Ismail Mohamed Fareed. There is no account manager, no sales layer, and no brief that gets lost on its way to a developer, because the chain is one person long.
That means requirements are understood first-hand, decisions get made in minutes instead of meetings, and nothing about your project is anyone else's second priority.
Three kinds of work
The line between them isn't page count. It's what the thing actually has to do.
A focused page built around a single purpose: a product, a campaign, an event, a portfolio. Simple in scope is not the same as cheap in execution: still responsive, still fast, still accessible, still yours.
Multi-page business, organisation and directory sites with dynamic content, search and filtering, forms, and a CMS you can actually operate without calling me every week.
Authentication, user accounts, databases, role-based admin dashboards, payments, third-party integrations, real-time features, internal tools. Less about presenting information, more about running an operation.
I don't price by the number of pages. A five-page brochure site can be straightforward; a three-page application with auth, a database and an admin panel is not. Every project is estimated on what it needs.
How the work gets made
Technology should serve the project, not the other way round. Nothing gets over-engineered to sound impressive, and nothing gets under-engineered to make my week easier.
Not decoration bolted on at the end. Hierarchy, structure and interaction are decided with the functionality, because they are the functionality.
Quality of movement over quantity of movement. Animation exists to show continuity, give feedback, and guide attention. Never because something could be animated.
"It works" is not the finish line. Responsive, performant, accessible, maintainable, secure where it matters, tested and refined as part of the build, not sold as an extra.
There's no house style every client gets poured into. Your content, your users and your constraints should produce something that looks like you.
Selected work · 01
Corporate website for a Maldivian construction firm, in Malé.
A six-service construction firm with nine years of built work and no website that reflected it. The answer was a dark, cinematic, photography-led site where the projects carry the credibility and the interface stays out of their way.
Selected work · 02
Ministry of Islamic Affairs and Endowments, Republic of Maldives.
Not public yet. The live demo is the real application,
compiled from its own source, running on fixture data.
An official ministry platform giving the public a nationwide, searchable directory of mosques across every atoll and island in the Maldives, fully bilingual in Dhivehi and English, with proper right-to-left support.
Small by choice
When a project needs a dedicated designer, an illustrator, or a second pair of engineering hands, I bring in people I've worked with and trust. Complex, professional work gets the specialists it needs.
What you will never get from me is an org chart, a "team of experts" page, or a stock photo of eleven strangers in a glass meeting room. This is a one-person practice that scales up deliberately, not an agency pretending to be one.
The honest version
I'd rather say this plainly than let you discover it. I vibe code, heavily. But code generation is the last step of the process, not the process.
A product spec. A software requirements document. A data model and an architecture plan. Real documents, written before anything is generated, not buzzwords in a proposal.
The model is a very fast pair of hands working to a decided design. It doesn't choose the data model, the flows, or what the product is. Those were settled first.
Knowing what to reject is most of the skill. Output gets read, cut, restructured and tested until it's something I'd sign my name to.
How a project runs
You don't need to arrive with a technical specification. Explain what you want and who it's for, and I'll work out the rest.
What needs to be built, what problem it solves, who uses it, what you already have, and your deadline.
I analyse it and write out the actual scope and specification, so we're both agreeing to the same thing.
A price estimate based on that scope, with the payment model and schedule fixed in the quotation.
I build it. You see progress at the agreed checkpoints rather than at the end.
Final payment, then delivery and transfer of the agreed project assets.
Understand → Plan → Design → Build → Test → Refine → Deliver. The technology comes after the understanding.
Payment
An initial payment is made before development begins. The remainder is split across agreed milestones or paid on completion, depending on the size and structure of the project.
A deposit and a final payment. Nothing more complicated than it needs to be.
A payment mid-build means you see working software before the balance is due.
Each milestone is defined in the quotation, so every payment is tied to something delivered.
Delivery & ownership
Ownership is settled in writing before the build, not argued about after it. Depending on the agreement, delivery can include the live site, the source code, the admin dashboard, hosting and domain access, DNS, credentials and documentation.
Let's build it
You don't need a spec, a wireframe, or the right words for it. Describe the problem and I'll take it from there.